Halo: Reach Customizations

Halo: Reach Customization

Here’s the ones we’ve found out so far..

Firefight Armory:

Voices: Noble Team, Sergeant Johnson, Master Chief and Cortana, but be prepared to save up those credits.

Plenty of visual Armor including:

A female Spartan suit, helmets, pads, colours and logos.

Flaming Helmet!

If you purchase the Legendary Edition you will get the trade mark Bungie flaming helmet. This will be available to use during online multiplayer and campaign missions, although won’t be visible during cut scenes.

Others available to those who don’t by the Legendary Edition include:
Birthday party confetti death fountain, Inclement weather an electricity effect, Pestilence that enables you emit a methane gas cloud when you kill a grunt, again though be prepared to clock up plenty of credits.

Elites will also have around 6 varients, but.. yet.. again.. you’ll have to pay for them.

So how do you get all these credits?!

Well it’s been announced that there will be a different challenge set each day.
Logging on to your Xbox you will be able to see what the challenge of the day is and clock up some much needed credits.

The challenges are set to be more random than in previous Halo releases but never fear… if you choose the challenge you will be automatically set up with the correct settings to qualify.

Will Master Chief be in Halo: Reach?

Master Chief to appear in Halo: Reach?
You betcha!

But how? In the game there are going to be quite a lot of customizations by the sounds of things. So far we know that his voice will be available as a customization in Firefight.

Click to view all the other customizations and how to get credits…

Initial Armory Inventory picture unveiled by Bungie

Make of the title what you will.. but it seems Master Chief and Cortana will make an appearance in Halo: Reach.

Bungie state they’re there as their voices are used in Fire Fight mode, but we can only hope there’s something more..

Playable characters? Avatars? only time will tell…

Initial Armory Inventory